AI Insights · Timothy · April 2022
Top 5 Arcade Sports Apps on iOS in Oceania Q1 2022
Discover the performance trends of the top 5 arcade sports apps on iOS in Oceania for Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top arcade sports apps on iOS in Oceania showcased interesting trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower. For more insights, visit Sensor Tower.
The Ramp. from Crescent Moon Games saw a decline in weekly downloads, starting with 13.3K in late December and dropping to 3.0K by the end of March. Weekly revenue also experienced a downward trend, peaking at $598 in late December and tapering off to $202 by the end of March. Active users decreased steadily from 37.5K to 22.8K over the quarter.
Flip Diving by MotionVolt Games Oy had fluctuating weekly downloads, with a notable spike to 14.2K in late January before settling at 3.5K by the end of March. Revenue showed a similar pattern, peaking at $1.0K in early February and ending at $353. Active users saw a significant jump to 24.7K in early February, later declining to 8.1K by the quarter's end.
Streetball Allstar: SHOWDOWN from Racoon Digital Technology Co., Ltd. experienced a dramatic increase in weekly downloads, reaching 12.6K in mid-February before falling to 1.6K by the end of March. Revenue followed this trend, peaking at $10.5K in late February and decreasing to $3.8K by the end of March. Active users climbed to 12.1K in mid-February, then dropped to 3.5K by the end of the quarter.
Tennis Clash: Sports Stars Game by Wildlife Studios showed consistent weekly downloads, peaking at 4.4K in late January and ending at 2.8K by the end of March. Revenue fluctuated, with a high of $11.9K in late January and closing the quarter at $8.9K. Active users saw a steady increase, peaking at 14.3K in late January before settling at 11.6K by the end of March.
Golf Rival - Multiplayer Game from Zynga Inc. had stable weekly downloads, peaking at 4.3K in late February and ending at 2.1K by the end of March. Revenue showed a steady upward trend, reaching $13.9K in late March. Active users increased from 6.8K in late December to 9.7K in late February, before slightly declining to 7.2K by the end of March.